So tell us, which kind of Chatroulette-inspired art do you prefer: the Narcissus Series or Merton the Chatroulette Piano Guy?
“…I am always reminded of how small changes in the details of a digital design have profound unforeseen effects on the experiences of humans who are playing with it…It is impossible to work with information technology without also engaging in social engineering.” -Jaron Lanier  After a relatively quiet and unmourned death, the chatroom as a social space recently returned in the form of Omegle and Chatroulette.
The classic chatroom of the 1990s was overtaken by other platforms as the WWW moved to newer forms of sociality; namely, the social network.
We are full-time public relations agents representing ourselves.
Stepping outside the walls of this global village, in search of a return to the individual, nomadic cyber surfers of an earlier networked era seems counter intuitive to the branding and marketing of our digital , but with the eruption of online spaces which facilitate anonymity, or the stranger, and an increase in privacy concerns, it appears that more and more users are experiencing an identity crisis –but which one? Chat, once a thriving enclave, is like a living monument to another era, a ghost town overrun not by chatters per se, but by chatbots.
Where have all the humans migrated in the wake of this virus? This is the result of a pathetic strategy; if it is only they and the bots, then the sole female is uncontested. Chat, but others like Chat Avenue, whose adult (i.e., sex) room refreshes at such a rapid pace that conversation is made impossible.
Not surprisingly, it is worth noting that a few in Yahoo! One-liners and introductions are all that remain as the majority male user sits back to compete for the rare, “amateur” female. The goal is no longer (not to be confused with a sext in mobile culture), which has become insufficient; instead, it is the hunt for the human female, and the possible webcam to follow, which inspires the male user of these dead zones.
No longer content to be members of specialized forums and bulletin boards, users opted instead for global citizenship featuring profile environments –the WWW’s version of a passport, or ID.
I remember a time when the Internet of the ‘90s was filled with various spaces of sociality, catering to specialized categories and celebrities, likes and dislikes, somewhat chaotic and inundated with an overuse of graphics and early animation –it was a space to get lost in.If their dialog, among other features, is so easy to single out, why bother? It may be that they continue to confuse and generate revenue from the few Yahoo! Another possibility, whether or not based in truth, is that these businesses being promoted no longer exist, yet their hordes of bots, let loose upon Yahoo!(which in the 2010s seemingly makes no business sense) continue to search for human users to visit their dead. This is the result of the chatroom’s success –a bot-pocalypse, whereby individual humans have been extinguished from a social environment after its popularity.It becomes blindingly clear who is real and who is not based on various elements of the both the user’s chat handle as well as their vernacular.Somewhat romantically, these purveyors of, almost always, pornography are stuck in the language of a pre-social web, using presently dead styles, like “kewl.” Ironically, their language is either a caricature of netspeak, or their grammar is too proper, too proper to be human. pornography: videos, camgirls, with all requiring “free” credit-card registration (just to verify age, of course).His work lives at the intersection of science, technology and art.